Arena
505412699Analyzed1v1 RM
·
22d ago on Sep 9, 2026·
45m 17s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
a.l.a.n.t's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
willyfoc87
A
Feudal Age
10:46
vs 10:54
top 44%
Castle Age
14:51
vs 16:19
top 20%
Imperial Age
29:22
vs 32:19
top 22%
eAPM
23
vs 27
btm 37%
First military
14:41
vs 17:05
top 24%
▲
Fast Castle Age at 14:51 — faster than 80% of analysed players on Arena
▲
Fast Imperial Age at 29:22 — faster than 78% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:51
a.l.a.n.t
B
Feudal Age
11:46
vs 10:54
btm 21%
Castle Age
15:59
vs 16:19
top 45%
Imperial Age
28:03
vs 32:19
top 12%
eAPM
18
vs 27
btm 22%
First military
16:47
vs 17:05
top 47%
▼
Slow Feudal Age at 11:46 — slower than 79% of analysed players on Arena
▲
Fast Imperial Age at 28:03 — faster than 88% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (23:02) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:59