AoeStats
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MegaRandom

505333132Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 44m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1323
+15
🇬🇧 Italians · United Kingdom
1309
+16
🇨🇴 Muisca · Colombia
1284
+17
🇨🇦 Bengalis · Canada
1228
+19
🇦🇷 Mongols · Argentina
1371
-20
🇦🇷 Franks · Argentina
1313
-17
🇩🇪 Vietnamese · Germany
1283
-16
🇦🇷 Persians · Argentina
1228
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,949 15:38 22:22 —
31 1,375 11:40 23:02 — ⚔ Scout Rush
25 1,109 13:59 17:46 39:29 ⛏ Fast Castle
23 1,048 12:43 24:23 — ⚔ Archer Rush
22 963 14:39 19:10 37:21 ⚔ FC into Scouts
21 930 15:14 18:57 — ⛏ Fast Castle
19 832 14:41 23:07 38:45 ⚔ Scout Rush
18 789 15:05 18:49 32:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,265 13,510 7,670 2,365 38,810 46,384
15,995 12,869 6,305 2,250 37,419 39,231
18,360 12,193 5,850 490 36,893 44,317
12,555 13,593 7,975 1,700 35,823 43,924
16,280 9,270 4,200 1,725 31,475 32,792
11,390 11,218 3,755 1,050 27,413 30,219
7,725 7,580 630 1,600 17,535 20,389
6,855 5,765 1,750 2,250 16,620 19,914
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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