AoeStats
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Black Forest

505099081Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 25m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Gurjaras · Canada
1262
+15
🇨🇦 Aztecs · Canada
1261
+15
🇺🇸 Berbers · United States
1219
+17
🇲🇽 Britons · Mexico
1211
+17
🇬🇧 Italians · United Kingdom
1285
-17
🇨🇭 Dravidians · Switzerland
1259
-17
🇪🇸 Goths · Spain
1254
-17
🇬🇧 Chinese · United Kingdom
1161
-13
Player eAPM Actions Feudal Castle Imperial Opening
58 1,478 12:18 16:50 — ⛏ Fish Boom FC
38 968 12:35 17:20 — ⛏ Fast Castle
30 764 12:03 15:35 — ⛏ Fast Castle
27 680 13:13 18:07 — ⛏ Fish Boom FC
22 546 13:15 18:15 — ⛏ Fast Castle
20 517 14:04 21:30 — ⚔ Fish Boom FC into Skirms
19 476 11:31 16:13 — ⛏ Fish Boom FC
15 388 11:51 17:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,600 8,095 350 400 14,445 15,810
5,050 4,975 1,660 850 12,535 12,832
4,775 5,006 1,040 260 11,081 12,519
4,875 3,824 250 850 9,799 11,767
3,675 3,387 1,740 135 8,937 9,991
3,975 3,018 250 965 8,208 9,271
3,420 2,325 350 1,530 7,625 8,905
3,050 3,370 335 165 6,920 8,493
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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