AoeStats
← a.l.a.n.t

Arena

504864787Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 40m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Dravidians · Hungary
1334
+13
🇺🇸 Wei · United States
1292
+15
🇩🇪 Bohemians · Germany
1282
+16
🇬🇧 Persians · United Kingdom
1273
+16
🇳🇿 Celts · New Zealand
1329
-18
🇨🇱 Khmer · Chile
1308
-16
🇺🇸 Shu · United States
1248
-14
🇨🇳 Italians · China
1211
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,684 10:12 14:00 27:50 ⛏ Fast Castle
39 1,615 11:42 15:18 37:16 ⛏ Fast Castle
38 1,541 11:41 15:23 28:18 ⛏ Fast Castle
31 1,264 10:41 15:02 27:31 ⛏ Fast Castle
29 1,176 9:29 14:34 29:33 ⛏ Fast Castle
28 1,131 11:01 14:44 — ⛏ Fast Castle
28 1,148 9:57 13:35 28:21 ⛏ Fast Castle
24 1,001 10:38 14:37 27:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,885 11,940 13,580 2,250 65,655 72,146
19,440 21,885 10,160 2,500 53,985 62,883
21,520 11,090 14,840 800 48,250 51,107
16,190 17,015 9,705 2,850 45,760 55,337
16,710 12,815 10,330 1,000 40,855 56,085
16,660 14,856 5,135 1,530 38,181 41,154
10,555 7,305 3,195 950 22,005 22,893
9,335 9,302 1,520 1,725 21,882 24,772
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.