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African Clearing

504332158Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 41m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Mongols · Pakistan
1294
+16
🇦🇷 Bengalis · Argentina
1250
+18
🇨🇴 Bohemians · Colombia
1239
+20
🇬🇧 Vietnamese · United Kingdom
1235
+19
🇨🇳 Celts · China
1312
-19
🇬🇷 Huns · Greece
1300
-18
🇮🇳 Wei · India
1300
-18
🇬🇧 Franks · United Kingdom
1289
-18
Player eAPM Actions Feudal Castle Imperial Opening
42 1,742 15:11 21:40 — ⛏ Fast Castle
36 1,488 13:26 17:48 39:30 ⛏ Fast Castle
33 1,383 11:58 17:03 38:03 ⛏ Fast Castle
31 1,299 13:36 19:13 39:19 ⛏ Fast Castle
29 1,211 14:57 19:21 — ⛏ Fast Castle
23 975 13:25 19:16 37:09 ⛏ Fast Castle
21 889 12:01 25:07 — ⚔ Archer Rush
16 665 13:18 21:22 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,715 14,651 9,710 2,930 40,006 43,272
17,830 14,012 5,695 1,670 39,207 42,318
11,950 10,972 5,310 2,370 30,602 32,293
10,945 7,289 4,420 1,620 24,274 27,506
8,520 9,148 2,545 2,655 22,868 25,627
6,540 7,782 2,515 1,050 17,887 19,349
6,685 5,283 1,965 1,825 15,758 17,032
6,980 4,185 1,440 1,150 13,755 16,290
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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