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QS Arena

503481905Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 36m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Spanish · Italy
1442
+9
🇮🇹 Magyars · Italy
1390
+11
🇮🇹 Ethiopians · Italy
1390
+11
🇩🇪 Burgundians · Germany
1258
+17
🇺🇸 Cumans · United States
1290
-12
🇦🇷 Mongols · Argentina
1277
-12
🇬🇧 Burgundians · United Kingdom
1277
-12
🇧🇷 Tatars · Brazil
1266
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 1,895 8:02 12:03 — ⛏ Fast Castle
35 1,280 8:18 12:21 25:41 ⛏ Fast Castle
30 1,123 8:04 11:48 24:33 ⛏ Fast Castle
28 1,046 8:03 13:32 29:23 ⛏ Fast Castle
25 940 8:21 13:36 28:19 ⛏ Fast Castle
23 857 7:14 18:16 23:24 ⛏ Fast Castle
21 760 8:47 13:07 35:33 ⚔ FC into Scouts
20 747 8:50 12:51 27:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,685 18,550 11,790 1,705 47,730 58,067
20,615 12,380 10,610 2,950 46,555 53,418
18,730 11,080 14,800 950 45,560 49,273
22,820 10,910 9,420 860 44,010 48,710
13,900 18,555 10,550 865 43,870 50,896
13,175 10,815 6,405 1,600 31,995 33,477
15,675 9,025 5,740 850 31,290 32,994
8,540 9,675 2,185 2,900 23,300 24,252
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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