AoeStats
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QS Arena

503267228Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 51m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
1346
+16
🇹🇷 Goths · Türkiye
1334
+16
🇸🇰 Teutons · Slovakia
1297
+18
🇬🇧 Dravidians · United Kingdom
1283
+18
🇵🇹 Armenians · Portugal
1464
-22
🇵🇹 Romans · Portugal
1361
-18
🇵🇹 Cumans · Portugal
1297
-15
🇵🇹 Khmer · Portugal
1223
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 2,399 8:34 13:05 31:19 ⛏ Fast Castle
43 2,194 8:25 13:25 30:51 ⛏ Fast Castle
30 1,529 8:25 25:22 45:47 ⚔ M@A Rush
27 1,387 8:29 13:27 30:50 ⛏ Fast Castle
27 1,360 7:57 28:42 41:59 ⚔ M@A Rush
25 1,283 6:51 23:46 42:24 ⛏ Fast Castle
22 1,138 7:13 12:53 30:18 ⛏ Fast Castle
19 991 8:18 12:31 27:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,745 27,918 18,255 1,855 79,773 81,389
27,015 25,065 15,910 3,265 71,255 82,989
25,320 22,565 16,540 950 65,375 72,425
23,095 14,395 22,090 2,270 61,850 70,813
26,845 15,770 13,190 3,325 59,130 60,786
26,665 13,960 7,410 1,105 49,140 57,015
26,205 14,799 5,670 400 47,074 50,135
10,870 17,444 7,965 950 37,229 38,132
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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