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503260387Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 46m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Georgians · Brazil
1374
+12
🇮🇩 Khitans · Indonesia
1268
+17
🇦🇷 Franks · Argentina
1248
+18
🇺🇸 Saracens · United States
1238
+18
🇨🇳 Celts · China
1301
-17
🇸🇰 Inca · Slovakia
1297
-17
🇳🇱 Poles · Netherlands
1269
-15
🇬🇧 Italians · United Kingdom
1264
-15
Player eAPM Actions Feudal Castle Imperial Opening
71 3,328 9:36 26:45 40:11 ⚔ Scout Rush
46 2,169 9:43 34:36 — ⚔ Scout Rush
42 1,972 11:17 15:10 30:14 ⛏ Fast Castle
38 1,772 10:15 14:23 32:30 ⛏ Fast Castle
38 1,800 10:33 15:22 28:42 ⛏ Fast Castle
33 1,559 11:01 15:34 30:20 ⛏ Fast Castle
26 1,237 9:50 25:00 40:20 ⚔ Archer Rush
24 1,106 9:27 29:40 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
22,040 18,558 11,945 1,285 53,828 58,806
20,270 13,069 9,855 3,400 46,594 60,473
21,750 12,795 7,720 3,320 45,585 49,920
21,890 11,375 7,215 200 40,680 43,499
12,560 14,741 6,165 1,580 35,046 36,798
10,525 11,020 9,435 1,000 31,980 37,031
15,925 7,745 5,350 1,470 30,490 32,279
5,635 7,400 2,460 1,930 17,425 19,293
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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