AoeStats
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Arena

510920580Analyzed
4v4 RM · 17h ago on Oct 3, 2026· 53m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1185
+16
🇨🇱 Lithuanians · Chile
1168
+17
🇦🇷 Bohemians · Argentina
1148
+17
🇦🇷 Huns · Argentina
1046
+22
🇨🇷 Bohemians · Costa Rica
1224
-19
🇨🇦 Armenians · Canada
1168
-18
🇨🇦 Khmer · Canada
1168
-18
🇵🇪 Huns · Peru
1146
-17
Player eAPM Actions Feudal Castle Imperial Opening
41 2,165 10:51 15:17 37:45 ⛏ Fast Castle
32 1,704 10:22 14:11 29:20 ⛏ Fast Castle
32 1,724 10:23 14:51 30:27 ⛏ Fast Castle
31 1,651 10:00 25:38 33:58 ⚔ M@A Rush
31 1,642 8:39 15:03 42:44 ⛏ Fast Castle
31 1,625 11:50 18:26 33:25 ⛏ Fast Castle
30 1,591 10:25 14:17 32:11 ⛏ Fast Castle
17 919 10:23 14:56 29:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,195 12,080 27,220 2,475 84,970 93,585
26,460 21,850 20,405 2,280 70,995 88,260
33,650 11,230 21,645 2,450 68,975 85,693
26,495 20,610 10,480 2,955 60,540 69,999
17,750 19,860 9,105 3,580 50,295 61,675
21,460 19,605 7,305 1,860 50,230 56,110
18,470 19,345 6,125 3,560 47,500 49,944
14,905 11,025 7,785 1,230 34,945 36,377
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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