AoeStats
← FallingELO

Arabia

510568690Analyzed
1v1 RM · 14h ago on Oct 1, 2026· 50m 36s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
880
+15
🇹🇼 Huns · Taiwan
850
-15

Win probability

FallingELO's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,422 analysed 1v1 players on Arabia.
ryan761020 D
Feudal Age 10:04 vs 9:49
btm 42%
Castle Age 24:21 vs 21:49
btm 19%
Imperial Age 47:14 vs 38:58
btm 7%
eAPM 27 vs 38
btm 25%
First military 14:09 vs 10:33
btm 18%
▼ Slow Castle Age at 24:21 — slower than 81% of analysed players on Arabia
▼ Slow Imperial Age at 47:14 — slower than 93% of analysed players on Arabia
▼ Low eAPM (27) — busier hands win idle time back
FallingELO D
Feudal Age 10:25 vs 9:49
btm 32%
Castle Age 26:23 vs 21:49
btm 8%
Imperial Age 38:47 vs 38:58
top 48%
eAPM 26 vs 38
btm 23%
First military 13:33 vs 10:33
btm 20%
▼ Slow Castle Age at 26:23 — slower than 92% of analysed players on Arabia
▼ Low eAPM (26) — busier hands win idle time back
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