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Black Forest

508841248Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 43m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1294
+12
🇯🇵 Malay · Japan
1204
+15
🇨🇳 Persians · China
1169
+17
🇨🇳 Burgundians · China
1125
+17
🇨🇭 Japanese · Switzerland
1208
-16
🇦🇺 Celts · Australia
1197
-16
🇨🇭 Ethiopians · Switzerland
1182
-15
🇫🇷 Persians · France
1159
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 1,491 14:21 20:30 32:33 ⛏ Fish Boom FC
32 1,402 14:57 19:59 33:00 ⛏ Fish Boom FC
31 1,335 11:51 20:11 26:25 ⛏ Fish Boom FC
30 1,305 14:11 19:02 33:59 ⛏ Fish Boom FC
23 1,007 10:00 13:36 28:51 ⛏ Fast Castle
19 807 10:51 17:53 30:06 ⛏ Fish Boom FC
17 725 11:33 15:48 31:57 ⛏ Fast Castle
14 622 12:03 17:02 33:08 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
20,545 29,835 12,270 1,800 64,450 80,921
19,020 19,188 13,830 2,800 54,838 57,290
18,150 19,538 7,350 1,355 46,393 52,610
18,520 17,387 6,570 3,680 46,157 71,208
14,910 16,875 4,315 2,605 38,705 57,890
17,915 11,272 6,145 1,130 36,462 56,192
9,125 14,233 3,925 200 27,483 32,277
9,660 8,749 1,405 995 20,809 27,552
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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