Arabia
508744667Analyzed1v1 RM
·
7d ago on Sep 23, 2026·
73m 40s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
AiKoBAiE
888 units ordered
Hussar318
Paladin185
Elite Skirmisher167
Flemish Militia58
Mounted Crossbowman56
Archer34
Cavalier26
Light Cavalry14
Skirmisher7
Monk5
Scout Cavalry4
Battering Ram3
Trebuchet3
Bombard Cannon3
Mangonel2
Militia2
Spearman1
First military 11:16 — Spearman
Bingoking
525 units ordered
Pikeman156
Hussar120
Knight85
Elite Skirmisher42
Light Cavalry23
Cavalier23
Camel Scout15
Onager13
Scout Cavalry9
Trebuchet7
Man-at-Arms7
Archer6
Mangudai5
Militia4
Spearman4
Skirmisher3
Mangonel2
Monk1
First military 7:34 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
AiKoBAiE’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Bingoking’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9