AoeStats
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African Clearing

503890519Analyzed
4v4 RM · 28d ago on Sep 2, 2026· 63m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Vietnamese · Spain
771
+15
🇪🇸 Khitans · Spain
760
+15
🇪🇸 Romans · Spain
720
+17
🇪🇸 Teutons · Spain
642
+20
🇫🇷 Byzantines · France
835
-21
🇧🇪 Khmer · Belgium
775
-18
🇩🇪 Hindustanis · Germany
681
-14
🇧🇾 Vikings · Belarus
671
-14
Player eAPM Actions Feudal Castle Imperial Opening
19 1,224 18:07 25:20 44:57 ⚔ FC into Skirms
17 1,080 17:30 25:55 41:51 ⛏ Fast Castle
13 818 15:08 24:42 53:09 ⛏ Fast Castle
11 670 18:37 29:00 47:58 ⚔ M@A Rush
11 714 15:53 31:55 45:54 ⚔ Scout Rush
10 625 16:06 22:03 31:21 ⛏ Fast Castle
10 622 20:04 25:05 42:25 ⛏ Fast Castle
7 435 15:07 30:43 — ⚔ M@A into Towers

Resources

Player Food Wood Gold Stone Spent Collected
23,920 22,170 18,910 1,600 66,600 71,896
25,310 23,495 15,510 2,250 66,565 76,304
18,510 21,670 14,530 4,300 59,010 73,030
21,240 9,610 11,415 2,250 44,515 50,202
15,370 12,355 8,120 1,925 37,770 44,992
10,255 14,791 11,160 225 36,431 41,606
5,450 2,625 1,050 950 10,075 12,893
4,655 3,045 705 600 9,005 10,060
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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