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Black Forest

505563812Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 57m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Burmese · Netherlands
836
+16
🇺🇸 Celts · United States
821
+17
🇨🇦 Slavs · Canada
810
+17
🇲🇽 Persians · Mexico
802
+17
🇲🇽 Khmer · Mexico
916
-20
🇮🇳 Hindustanis · India
888
-19
🇲🇽 Berbers · Mexico
785
-15
🇺🇸 Saracens · United States
752
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 2,463 14:09 22:16 39:19 ⛏ Fast Castle
20 1,155 10:37 21:11 35:47 ⛏ Fast Castle
17 957 14:08 23:56 40:13 ⛏ Fast Castle
16 902 16:13 21:39 38:28 ⛏ Fast Castle
16 949 14:17 18:33 38:10 ⛏ Fast Castle
15 870 16:15 28:57 42:39 ⛏ Fast Castle
15 864 23:45 34:20 48:52 ⛏ Fast Castle
13 753 11:58 21:49 34:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,650 55,400 18,835 3,825 105,710 110,084
25,135 21,773 25,515 3,155 75,578 77,015
19,525 24,902 14,525 2,435 61,387 67,061
21,710 24,475 9,535 2,010 57,730 80,832
22,905 15,036 13,715 2,865 54,521 61,582
22,485 13,345 13,185 2,235 51,250 67,168
18,915 11,734 11,220 3,620 45,489 59,697
15,160 10,486 10,295 1,915 37,856 44,585
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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