AoeStats
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Arena

510772914Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 32m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1562
+13
🇨🇳 Gurjaras · China
1426
+18
🇨🇳 Bulgarians · China
1408
+19
1393
+19
🇨🇳 Burgundians · China
1520
-19
🇨🇳 Lithuanians · China
1473
-17
🇯🇵 Persians · Japan
1463
-17
🇨🇳 Britons · China
1449
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 1,731 11:19 15:44 — ⚔ FC into Scouts
46 1,517 9:37 13:43 31:43 ⛏ Fast Castle
46 1,499 10:56 14:40 — ⛏ Fast Castle
42 1,370 10:58 14:14 28:50 ⛏ Fast Castle
40 1,310 11:22 15:03 31:07 ⛏ Fast Castle
38 1,231 10:44 14:28 28:00 ⛏ Fast Castle
34 1,109 11:10 14:59 26:57 ⛏ Fast Castle
28 904 10:59 14:32 26:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,880 10,455 7,425 2,355 44,115 49,052
16,320 12,485 3,580 205 32,590 35,800
14,095 7,988 9,640 860 32,583 33,397
13,450 9,390 4,175 500 27,515 30,106
11,330 7,775 3,770 990 23,865 26,677
10,185 7,845 4,755 850 23,635 26,073
5,450 8,005 3,785 935 18,175 20,356
8,090 4,240 2,095 750 15,175 18,376
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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