AoeStats
← [GDL] Maldito Pantoja

Black Forest

505981064Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 35m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1314
+15
🇹🇼 Aztecs · Taiwan
1287
+16
🇳🇱 Ethiopians · Netherlands
1286
+16
🇵🇹 Spanish · Portugal
1235
+17
🇺🇸 Cumans · United States
1311
-18
🇪🇸 Bohemians · Spain
1283
-16
🇲🇽 Italians · Mexico
1267
-15
🇺🇸 Japanese · United States
1264
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,583 12:18 24:19 — ⚔ M@A into Skirms
29 1,036 12:06 21:50 34:16 ⛏ Fast Castle
28 1,013 11:39 15:45 29:32 ⛏ Fast Castle
26 931 11:26 21:50 — ⚔ Archer Rush
25 893 11:32 15:31 29:59 ⛏ Fast Castle
23 821 11:48 15:30 33:23 ⛏ Fast Castle
21 742 12:10 16:14 — ⛏ Fast Castle
17 601 10:24 20:37 32:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,845 16,630 7,710 1,050 43,235 47,284
18,405 10,410 9,270 1,650 39,735 40,296
11,710 11,480 2,045 520 25,755 28,652
11,400 8,625 2,315 3,115 25,455 28,812
8,400 10,481 3,525 2,150 24,556 27,098
11,800 8,590 2,340 1,425 24,155 33,437
9,810 9,809 1,305 2,420 23,344 27,425
9,060 5,187 4,720 1,405 20,372 21,206
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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