AoeStats
← [GDL] Maldito Pantoja

Arena

505220981Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 52m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1367
+16
🇹🇼 Wei · Taiwan
1270
+20
🇨🇳 Ethiopians · China
1259
+20
🇦🇷 Britons · Argentina
1237
+21
🇹🇷 Dravidians · Türkiye
1375
-20
🇨🇦 Japanese · Canada
1366
-20
🇲🇽 Persians · Mexico
1362
-20
🇪🇸 Teutons · Spain
1308
-17
Player eAPM Actions Feudal Castle Imperial Opening
56 2,905 9:42 13:32 32:36 ⛏ Fast Castle
52 2,745 11:14 16:09 36:47 ⛏ Fast Castle
40 2,078 8:57 26:10 36:58 ⚔ Towers FC
37 1,909 10:37 15:07 28:05 ⛏ Fast Castle
35 1,815 8:42 16:11 28:29 ⛏ Fast Castle
24 1,262 10:10 14:38 — ⛏ Fast Castle
19 979 11:14 14:49 32:45 ⛏ Fast Castle
12 612 12:05 16:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,675 50,790 31,745 7,050 117,260 135,639
36,885 31,545 25,735 1,830 95,995 102,877
27,235 33,820 16,480 1,090 78,625 98,241
17,315 15,090 3,435 4,430 40,270 42,749
9,830 14,285 8,845 1,500 34,460 38,127
12,525 8,683 5,190 2,985 29,383 29,821
10,525 8,350 1,520 865 21,260 23,485
3,150 1,480 250 0 4,880 6,987
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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