Arabia
505085905Analyzed4v4 RM
·
25d ago on Sep 7, 2026·
20m 16s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,182 analysed team-game players on Arabia.
B.
S
Feudal Age
8:00
vs 10:18
top 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
49
vs 31
top 17%
First military
8:58
vs 11:39
top 6%
▲
Fast Feudal Age at 8:00 — faster than 100% of analysed players on Arabia
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (8:04) — usually safest before it
▲
Early military at 8:58 (Scout Cavalry) — earlier than 94% of analysed players on Arabia
Cronik
A
Feudal Age
9:30
vs 10:18
top 25%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
43
vs 31
top 27%
First military
10:23
vs 11:39
top 27%
▲
Fast Feudal Age at 9:30 — faster than 75% of analysed players on Arabia
▼
Town centers idle 3:31 of the first 20:16 — keep villagers queued
zhengyifan2003
B
Feudal Age
11:40
vs 10:18
btm 20%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
46
vs 31
top 22%
First military
1:00
vs 11:39
top 0%
▼
Slow Feudal Age at 11:40 — slower than 80% of analysed players on Arabia
▲
High eAPM (46) — top quarter of analysed players
▲
Early military at 1:00 (Militia) — earlier than 100% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 20:16
Toblerone Order
S
Feudal Age
9:15
vs 10:18
top 16%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
62
vs 31
top 6%
First military
9:59
vs 11:39
top 17%
▲
Fast Feudal Age at 9:15 — faster than 84% of analysed players on Arabia
▲
High eAPM (62) — top quarter of analysed players
▲
Early military at 9:59 (Scout Cavalry) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 20:16
Saraiva
S
Feudal Age
8:56
vs 10:18
top 8%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
63
vs 31
top 6%
First military
10:08
vs 11:39
top 21%
▲
Fast Feudal Age at 8:56 — faster than 92% of analysed players on Arabia
▲
High eAPM (63) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 20:16
Sorrateiro
A
Feudal Age
8:42
vs 10:18
top 4%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
33
vs 31
top 47%
First military
9:46
vs 11:39
top 13%
▲
Fast Feudal Age at 8:42 — faster than 96% of analysed players on Arabia
▲
Early military at 9:46 (Scout Cavalry) — earlier than 87% of analysed players on Arabia
▼
Town centers idle 3:44 of the first 20:16 — keep villagers queued
EoK_pr1ston
S
Feudal Age
9:22
vs 10:18
top 21%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
47
vs 31
top 20%
First military
10:22
vs 11:39
top 26%
▲
Fast Feudal Age at 9:22 — faster than 79% of analysed players on Arabia
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 20:16
[GDL] Maldito Pantoja
A
Feudal Age
10:22
vs 10:18
btm 48%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
45
vs 31
top 23%
First military
11:06
vs 11:39
top 41%
▲
High eAPM (45) — top quarter of analysed players