AoeStats
← [GDL] Maldito Pantoja

Arena

504933698Analyzed
4v4 RM · 26d ago on Sep 7, 2026· 46m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1367
+11
🇲🇽 Persians · Mexico
1288
+14
🇯🇵 Italians · Japan
1265
+15
🇺🇸 Goths · United States
1225
+18
🇦🇺 Gurjaras · Australia
1594
-26
🇦🇺 Spanish · Australia
1413
-20
🇪🇸 Hindustanis · Spain
1066
-24
🇺🇸 Britons · United States
931
-4
Player eAPM Actions Feudal Castle Imperial Opening
56 2,580 10:53 15:33 — ⛏ Fast Castle
53 2,459 11:26 15:42 33:02 ⛏ Fast Castle
51 2,358 12:14 17:11 30:49 ⛏ Fast Castle
49 2,254 11:32 15:33 31:57 ⛏ Fast Castle
49 2,252 11:58 16:01 32:32 ⛏ Fast Castle
40 1,851 10:41 14:33 32:18 ⛏ Fast Castle
19 889 12:11 15:44 30:28 ⛏ Fast Castle
19 870 10:41 17:42 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,955 17,787 17,650 4,200 80,592 87,862
39,065 13,925 15,930 1,050 69,970 86,756
30,475 12,615 15,450 1,615 60,155 65,529
22,410 13,814 7,000 970 44,194 50,567
12,800 14,319 10,075 850 38,044 41,419
7,780 12,740 8,895 4,095 33,510 33,975
13,055 6,173 8,430 1,430 29,088 36,370
4,400 6,115 605 1,280 12,400 14,887
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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