Arabia
504528974Analyzed1v1 RM
·
26d ago on Sep 5, 2026·
31m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
()'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
craig.bill.johnson
C
Feudal Age
10:34
vs 9:49
btm 29%
Castle Age
21:23
vs 21:49
top 43%
Imperial Age
—
vs 38:58
btm 0%
eAPM
16
vs 39
btm 6%
First military
19:23
vs 10:33
btm 6%
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 19:23 (Archer) — later than 94% of analysed players on Arabia
()
D
Feudal Age
18:18
vs 9:49
btm 0%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
10
vs 39
btm 1%
First military
7:28
vs 10:33
top 7%
▼
Slow Feudal Age at 18:18 — slower than 100% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▲
Early military at 7:28 (Militia) — earlier than 93% of analysed players on Arabia
▼
Town centers idle 11:42 of the first 31:41 — keep villagers queued