AoeStats
← Huevo Rondina ++

Arena

504690756Analyzed
2v2 RM · 25d ago on Sep 6, 2026· 44m 38s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Bengalis · Australia
1079
+13
🇨🇳 Bohemians · China
1035
+15
🇦🇷 Spanish · Argentina
1074
-16
🇦🇷 Britons · Argentina
963
-17
Player eAPM Actions Feudal Castle Imperial Opening
30 1,332 11:02 14:59 29:55 ⛏ Fast Castle
29 1,297 10:26 14:33 32:37 ⛏ Fast Castle
23 1,030 10:28 16:34 29:12 ⛏ Fast Castle
11 484 12:04 17:17 34:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,515 22,615 21,480 2,350 79,960 87,710
12,125 22,185 12,600 2,900 49,810 68,515
21,055 13,030 8,320 1,600 44,005 52,724
12,485 11,515 5,530 1,765 31,295 36,365
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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