Arabia
509729845Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
24m 27s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Heisenberg's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
Heisenberg
S
Feudal Age
8:10
vs 9:49
top 1%
Castle Age
19:03
vs 21:49
top 14%
Imperial Age
—
vs 38:59
btm 0%
eAPM
54
vs 39
top 22%
First military
8:52
vs 10:33
top 18%
▲
Fast Feudal Age at 8:10 — faster than 99% of analysed players on Arabia
▲
Fast Castle Age at 19:03 — faster than 86% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
▼
Loom after the Feudal click (9:30) — usually safest before it
▲
Early military at 8:52 (Scout Cavalry) — earlier than 82% of analysed players on Arabia
▲
Town centers almost never idle — 28s across the first 19:03
Maltimus
S
Feudal Age
8:27
vs 9:49
top 3%
Castle Age
19:36
vs 21:49
top 18%
Imperial Age
—
vs 38:59
btm 0%
eAPM
50
vs 39
top 28%
First military
9:23
vs 10:33
top 25%
▲
Fast Feudal Age at 8:27 — faster than 97% of analysed players on Arabia
▲
Fast Castle Age at 19:36 — faster than 82% of analysed players on Arabia
▼
Loom after the Feudal click (8:51) — usually safest before it
▲
Town centers almost never idle — 0s across the first 19:36