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Hill Fort

506813721Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 39m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Magyars · Mexico
1595
+15
🇩🇪 Khmer · Germany
1581
+15
🇹🇷 Ethiopians · Türkiye
1572
+16
🇮🇳 Italians · India
1542
+17
🇨🇳 Magyars · China
1662
-20
🇻🇳 Persians · Vietnam
1549
-15
🇻🇳 Mongols · Vietnam
1540
-15
🇨🇳 Berbers · China
1510
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 2,184 11:47 15:16 33:28 ⛏ Fast Castle
43 1,668 11:26 16:22 31:39 ⛏ Fast Castle
42 1,657 10:57 17:02 30:42 ⛏ Fast Castle
40 1,575 12:08 16:03 26:57 ⛏ Fast Castle
37 1,437 10:10 13:20 33:02 ⛏ Fast Castle
34 1,337 11:30 15:30 33:35 ⛏ Fast Castle
33 1,309 11:29 15:57 34:53 ⛏ Fast Castle
29 1,156 8:52 13:05 29:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,045 13,445 6,660 1,625 46,775 48,431
19,485 12,260 8,945 4,200 44,890 48,180
17,100 13,750 9,775 200 40,825 43,678
20,460 11,775 6,715 1,800 40,750 45,664
16,675 13,104 6,170 3,355 39,304 41,304
15,050 12,630 7,035 2,405 37,120 40,529
11,040 13,005 7,890 2,400 34,335 38,398
10,900 9,481 4,505 2,250 27,136 28,959
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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