Arabia
507590132Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
16m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
LM | TornardoBriese's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
keitaro0610
C
Feudal Age
9:27
vs 9:49
top 36%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 38
btm 17%
First military
9:29
vs 10:33
top 27%
▼
Low eAPM (23) — busier hands win idle time back
▼
Town centers idle 6:23 of the first 16:28 — keep villagers queued
LM | TornardoBriese
A
Feudal Age
9:09
vs 9:49
top 22%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
48
vs 38
top 31%
First military
7:21
vs 10:33
top 6%
▲
Fast Feudal Age at 9:09 — faster than 78% of analysed players on Arabia
▲
Early military at 7:21 (Militia) — earlier than 94% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 16:28