AoeStats
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Nomad

505526791Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 27m 26s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Georgians · Germany
1776
+9
🇩🇪 Chinese · Germany
1712
+11
🇩🇪 Portuguese · Germany
1708
+12
🇨🇭 Huns · Switzerland
1489
+21
🇧🇷 Hindustanis · Brazil
1709
-17
🇩🇪 Turks · Germany
1683
-16
🇹🇷 Mongols · Türkiye
1522
-10
🇦🇷 Ethiopians · Argentina
1512
-10
Player eAPM Actions Feudal Castle Imperial Opening
39 1,057 13:48 — — ⚔ Fish Boom into Archers
38 1,053 16:13 19:43 — ⛏ Fish Boom FC into Galleys
33 900 13:45 18:00 — ⛏ Fish Boom FC
32 886 13:51 17:47 — ⛏ Fish Boom FC
29 792 14:21 18:55 — ⛏ Fish Boom FC
29 807 13:10 24:25 — ⚔ Fish Boom into Towers FC
27 733 13:12 17:10 — ⛏ Fish Boom FC
26 727 13:19 17:41 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,025 6,456 1,980 950 15,411 16,249
5,325 6,285 1,305 955 13,870 14,980
6,085 5,761 1,680 310 13,836 14,892
5,950 3,988 2,255 930 13,123 14,116
6,980 4,094 1,750 100 12,924 13,149
5,890 5,042 570 805 12,307 13,030
5,375 5,129 700 705 11,909 11,522
3,150 3,887 540 260 7,837 8,513
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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