AoeStats
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MegaRandom

505521148Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 34m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Bohemians · Austria
1948
+4
🇩🇪 Hindustanis · Germany
1767
+9
🇩🇪 Berbers · Germany
1700
+12
🇨🇭 Burmese · Switzerland
1469
+20
🇩🇪 Huns · Germany
1699
-16
🇹🇷 Jurchens · Türkiye
1610
-11
🇩🇪 Lithuanians · Germany
1580
-10
🇦🇷 Magyars · Argentina
1531
-8
Player eAPM Actions Feudal Castle Imperial Opening
43 1,481 12:17 15:51 33:24 ⛏ Fast Castle
42 1,439 11:05 14:52 31:58 ⛏ Fast Castle
38 1,310 9:52 20:21 — ⚔ Scout Rush
34 1,171 12:00 16:00 — ⛏ Fast Castle
34 1,146 10:41 14:52 — ⛏ Fast Castle
33 1,142 11:53 16:30 — ⛏ Fast Castle
32 1,081 9:25 20:51 — ⚔ Scout Rush
30 1,029 11:00 14:41 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,250 11,025 8,735 2,350 34,360 36,148
10,325 11,391 4,685 2,180 28,581 30,428
12,450 10,490 2,035 1,535 26,510 29,913
10,855 8,231 3,015 2,370 24,471 26,633
12,045 6,315 2,770 1,840 22,970 25,255
7,075 9,421 3,400 1,530 21,426 22,156
10,085 6,954 2,655 1,205 20,899 23,315
11,070 5,849 870 175 17,964 18,198
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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