AoeStats
← LM | TornardoBriese

QS Arena

503688968Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 34m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1713
+10
🇯🇵 Aztecs · Japan
1668
+12
🇨🇳 Persians · China
1570
+17
🇨🇭 Jurchens · Switzerland
1433
+22
🇦🇷 Franks · Argentina
1627
-17
🇨🇦 Magyars · Canada
1576
-15
🇦🇷 Goths · Argentina
1566
-15
🇩🇪 Italians · Germany
1562
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 1,535 7:56 13:08 26:13 ⚔ Scouts FC
43 1,455 6:02 25:56 — ⚔ Towers into Scouts
40 1,357 8:18 11:09 22:12 ⛏ Fast Castle
38 1,311 7:06 10:45 26:12 ⛏ Fast Castle
36 1,227 7:39 12:05 — ⛏ Fast Castle
31 1,073 8:39 12:29 25:04 ⛏ Fast Castle
30 1,017 6:51 11:05 27:28 ⛏ Fast Castle
30 1,032 7:54 12:07 25:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,045 17,965 7,545 1,650 43,205 46,734
15,925 13,595 7,760 2,290 39,570 50,897
14,000 15,515 8,510 995 39,020 42,944
16,660 10,785 8,230 1,730 37,405 43,672
15,810 11,595 4,335 2,800 34,540 38,557
11,425 12,670 3,525 215 27,835 29,620
11,310 6,799 2,825 1,575 22,509 23,940
10,475 8,422 1,640 850 21,387 25,337
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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