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503191822Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 38m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Maya · Brazil
1657
+12
🇦🇷 Goths · Argentina
1656
+12
🇪🇸 Vikings · Spain
1623
+13
🇩🇪 Sicilians · Germany
1489
+19
🇩🇪 Chinese · Germany
1666
-19
🇲🇦 Shu · Morocco
1586
-15
🇩🇪 Khmer · Germany
1552
-14
🇨🇭 Romans · Switzerland
1442
-9
Player eAPM Actions Feudal Castle Imperial Opening
60 2,328 9:00 19:50 33:37 ⚔ M@A into Archers
48 1,865 11:07 15:19 30:45 ⚔ FC into Archers
46 1,785 11:24 16:55 35:11 ⚔ Archer Rush
40 1,566 10:46 14:17 32:32 ⛏ Fast Castle
39 1,495 10:49 14:55 31:13 ⚔ FC into Scouts
33 1,262 10:48 14:37 30:02 ⛏ Fast Castle
33 1,297 10:45 14:51 28:04 ⛏ Fast Castle
19 737 10:58 19:52 31:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,685 15,210 7,760 2,995 48,650 51,648
20,910 14,205 8,040 2,900 46,055 47,311
18,270 14,830 10,195 1,605 44,900 49,653
19,775 15,595 6,370 1,665 43,405 46,508
13,250 14,398 10,020 2,480 40,148 43,373
11,750 12,892 7,370 950 32,962 43,696
14,550 6,544 7,315 2,435 30,844 32,637
9,905 9,185 5,155 1,880 26,125 28,441
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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