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Arena

507109030Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 55m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Britons · Poland
939
+15
🇨🇳 Persians · China
937
+15
🇦🇷 Khmer · Argentina
876
+17
🇩🇪 Burgundians · Germany
868
+18
🇪🇸 Khmer · Spain
919
-17
🇲🇩 Aztecs · Moldova
908
-16
🇹🇷 Khmer · Türkiye
904
-16
🇮🇹 Byzantines · Italy
899
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,555 13:22 16:47 31:47 ⛏ Fast Castle
25 1,383 10:52 13:51 39:44 ⛏ Fast Castle
22 1,226 12:27 17:56 31:20 ⛏ Fast Castle
22 1,241 13:17 21:13 44:02 ⚔ FC into Scouts
21 1,137 9:04 16:18 28:22 ⛏ Fast Castle
17 929 11:05 16:22 32:35 ⛏ Fast Castle
17 955 11:52 22:31 35:42 ⛏ Fast Castle
12 658 12:07 16:44 37:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,230 16,965 18,260 2,300 81,755 94,864
29,795 17,040 23,870 1,000 71,705 91,079
23,010 26,865 10,660 2,650 63,185 100,634
16,980 20,615 14,890 5,240 57,725 79,299
22,265 11,230 15,025 2,840 51,360 55,994
13,055 19,180 9,720 1,380 43,335 51,278
13,970 17,790 8,315 2,600 42,675 52,949
12,235 7,619 1,485 660 21,999 27,335
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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