AoeStats
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Nomad

503391808Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 69m 21s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
894
+15
🇫🇷 Huns · France
881
+16
🇺🇸 Mongols · United States
872
+16
🇧🇷 Bohemians · Brazil
831
+18
🇹🇼 Franks · Taiwan
914
-18
🇹🇼 Italians · Taiwan
909
-18
🇹🇼 Maya · Taiwan
859
-16
🇹🇼 Burgundians · Taiwan
803
-13
Player eAPM Actions Feudal Castle Imperial Opening
23 1,605 17:21 22:36 52:29 ⛏ Fish Boom FC
20 1,358 14:20 19:42 46:46 ⛏ Fast Castle
19 1,320 15:26 25:17 — ⚔ Fish Boom into Scouts
16 1,095 17:05 22:28 36:26 ⛏ Fish Boom FC
15 1,029 18:20 32:46 — ⚔ Scouts into Skirms
14 992 15:52 29:42 — ⚔ Fish Boom into Drush into Scouts into Towers
13 920 19:44 32:13 — ⚔ Fish Boom into Drush into Skirms into Fire Galleys
0 25 — — —

Resources

Player Food Wood Gold Stone Spent Collected
15,735 26,850 15,645 3,270 61,500 67,627
24,305 14,180 9,795 4,700 52,980 55,724
24,920 16,220 10,390 950 52,480 68,744
12,655 13,400 3,835 2,650 32,540 35,281
11,430 10,440 4,275 1,590 27,735 29,350
12,750 5,925 6,965 205 25,845 25,018
11,490 11,766 2,200 300 25,756 29,245
0 275 0 100 375 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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