AoeStats
← ztrox.

Socotra

504540376Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 46m 22s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Dravidians · Russia
1042
+16
🇩🇪 Persians · Germany
1022
+16
🇺🇸 Mongols · United States
1006
+17
🇷🇺 Bulgarians · Russia
952
+20
🇧🇴 Mongols · Bolivia
1055
-18
🇦🇷 Magyars · Argentina
1049
-18
🇹🇷 Turks · Türkiye
1043
-18
🇨🇳 Khitans · China
974
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,791 10:05 24:13 — ⚔ Skirmisher Rush
36 1,680 9:45 14:14 35:31 ⛏ Fast Castle
33 1,511 12:49 29:45 — ⚔ Drush
30 1,384 12:20 20:35 — ⛏ Fast Castle
29 1,364 10:06 22:02 46:16 ⚔ Scout Rush
25 1,164 12:25 17:47 36:57 ⚔ FC into Scouts
17 772 10:30 20:10 37:20 ⛏ Fast Castle
16 764 12:05 17:45 34:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,915 12,765 10,000 1,500 45,180 54,337
21,560 8,438 9,755 2,325 42,078 47,755
19,645 4,950 5,750 100 30,445 36,416
14,250 9,280 2,630 0 26,160 29,336
9,170 9,326 4,135 860 23,491 25,077
7,125 7,900 5,080 990 21,095 24,274
8,320 5,850 2,295 20 16,485 19,233
6,620 5,085 1,610 875 14,190 16,800
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.