AoeStats
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Arena

504364247Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 39m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
1146
+15
🇬🇧 Goths · United Kingdom
1080
+17
🇺🇸 Lithuanians · United States
1069
+18
🇧🇴 Spanish · Bolivia
1068
+18
🇨🇴 Malay · Colombia
1149
-19
🇲🇽 Spanish · Mexico
1143
-18
🇳🇴 Malians · Norway
1101
-17
🇩🇴 Bohemians · Dominican Republic
1051
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,666 10:40 15:30 27:37 ⛏ Fast Castle
38 1,491 11:33 16:49 37:09 ⛏ Fast Castle
32 1,234 10:42 15:01 29:46 ⛏ Fast Castle
31 1,209 11:20 15:58 34:41 ⛏ Fast Castle
27 1,056 9:37 16:05 38:14 ⛏ Fast Castle
22 868 10:17 15:13 22:20 ⛏ Fast Castle
16 609 11:13 15:23 — ⛏ Fast Castle
0 7 — — —

Resources

Player Food Wood Gold Stone Spent Collected
18,155 13,410 9,660 2,250 43,475 50,192
14,335 15,650 7,525 1,050 38,560 42,809
18,160 9,475 9,205 1,550 38,390 43,054
15,925 10,670 6,415 1,125 34,135 38,727
11,945 11,105 2,965 1,500 27,515 27,803
9,895 9,095 6,195 0 25,185 27,706
7,420 4,855 3,610 1,595 17,480 19,591
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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