Four Lakes
508502778Analyzed1v1 RM
·
8d ago on Sep 22, 2026·
40m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
scjeff42's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
scjeff42
C
Feudal Age
11:18
vs 10:51
btm 36%
Castle Age
20:58
vs 20:09
btm 40%
Imperial Age
34:36
vs 36:23
top 35%
eAPM
23
vs 32
btm 28%
First military
13:49
vs 12:45
btm 40%
BadPaprika97307
B
Feudal Age
12:09
vs 10:51
btm 18%
Castle Age
18:43
vs 20:09
top 33%
Imperial Age
36:16
vs 36:23
top 49%
eAPM
32
vs 32
top 50%
First military
20:20
vs 12:45
btm 8%
▼
Slow Feudal Age at 12:09 — slower than 82% of analysed players on Four Lakes
▼
Loom after the Feudal click (21:47) — usually safest before it
▼
First military only at 20:20 (Keshik) — later than 92% of analysed players on Four Lakes
▲
Town centers almost never idle — 30s across the first 18:43