Arena
510304022Analyzed1v1 RM
·
24h ago on Sep 30, 2026·
44m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Cristobal1012's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 227,912 analysed 1v1 players on Arena.
路竹小男神
D
Feudal Age
10:39
vs 10:54
top 39%
Castle Age
24:42
vs 16:19
btm 4%
Imperial Age
35:15
vs 32:19
btm 27%
eAPM
14
vs 27
btm 11%
First military
25:41
vs 17:05
btm 7%
▼
Slow Castle Age at 24:42 — slower than 96% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (8:31) — usually safest before it
▼
First military only at 25:41 (Skirmisher) — later than 93% of analysed players on Arena
▼
Town centers idle 3:38 of the first 24:42 — keep villagers queued
Cristobal1012
D
Feudal Age
14:12
vs 10:54
btm 3%
Castle Age
21:24
vs 16:19
btm 13%
Imperial Age
39:38
vs 32:19
btm 9%
eAPM
13
vs 27
btm 9%
First military
25:44
vs 17:05
btm 7%
▼
Slow Feudal Age at 14:12 — slower than 97% of analysed players on Arena
▼
Slow Castle Age at 21:24 — slower than 87% of analysed players on Arena
▼
Slow Imperial Age at 39:38 — slower than 91% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:44 (Obuch) — later than 93% of analysed players on Arena
▼
Town centers idle 5:44 of the first 21:24 — keep villagers queued