AoeStats
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Arabia

508215028Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 48m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
942
+15
🇫🇷 Lithuanians · France
918
+16
🇫🇷 Khmer · France
918
+16
🇷🇺 Portuguese · Russia
887
+17
🇺🇸 Magyars · United States
932
-18
🇺🇸 Romans · United States
922
-16
🇹🇷 Mongols · Türkiye
906
-16
🇹🇷 Italians · Türkiye
876
-14
Compared against 233,872 analysed team-game players on Arabia.
shamannking1993 A
Feudal Age 12:11 vs 10:18
btm 13%
Castle Age 17:57 vs 22:29
top 11%
Imperial Age 30:22 vs 39:59
top 1%
eAPM 29 vs 31
btm 44%
First military 37:47 vs 11:39
btm 0%
▼ Slow Feudal Age at 12:11 — slower than 87% of analysed players on Arabia
▲ Fast Castle Age at 17:57 — faster than 89% of analysed players on Arabia
▲ Fast Imperial Age at 30:22 — faster than 99% of analysed players on Arabia
▼ Loom after the Feudal click (19:35) — usually safest before it
▼ First military only at 37:47 (Hand Cannoneer) — later than 100% of analysed players on Arabia
▲ Town centers almost never idle — 2s across the first 17:57
Néo B
Feudal Age 11:48 vs 10:18
btm 18%
Castle Age 21:35 vs 22:29
top 39%
Imperial Age 34:31 vs 39:59
top 11%
eAPM 25 vs 31
btm 34%
First military 22:09 vs 11:39
btm 7%
▼ Slow Feudal Age at 11:48 — slower than 82% of analysed players on Arabia
▲ Fast Imperial Age at 34:31 — faster than 89% of analysed players on Arabia
▼ First military only at 22:09 (Monk) — later than 93% of analysed players on Arabia
▼ Town centers idle 3:00 of the first 21:35 — keep villagers queued
CTM | sergiobcn B
Feudal Age 10:11 vs 10:18
top 46%
Castle Age 21:26 vs 22:29
top 37%
Imperial Age 34:57 vs 39:59
top 13%
eAPM 23 vs 31
btm 30%
First military 11:26 vs 11:39
top 47%
▲ Fast Imperial Age at 34:57 — faster than 87% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 21:26
APC B
Feudal Age 11:56 vs 10:18
btm 16%
Castle Age 21:06 vs 22:29
top 33%
Imperial Age 27:26 vs 39:59
top 0%
eAPM 14 vs 31
btm 9%
First military 33:22 vs 11:39
btm 1%
▼ Slow Feudal Age at 11:56 — slower than 84% of analysed players on Arabia
▲ Fast Imperial Age at 27:26 — faster than 100% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 33:22 (Scorpion) — later than 99% of analysed players on Arabia
▲ Town centers almost never idle — 2s across the first 21:06
M3TAL JUNKI3xXx C
Feudal Age 12:09 vs 10:18
btm 13%
Castle Age 22:03 vs 22:29
top 45%
Imperial Age 40:49 vs 39:59
btm 44%
eAPM 35 vs 31
top 42%
First military 18:27 vs 11:39
btm 15%
▼ Slow Feudal Age at 12:09 — slower than 87% of analysed players on Arabia
▼ First military only at 18:27 (Spearman) — later than 85% of analysed players on Arabia
The Giant C
Feudal Age 11:10 vs 10:18
btm 29%
Castle Age 19:30 vs 22:29
top 19%
Imperial Age 46:57 vs 39:59
btm 12%
eAPM 23 vs 31
btm 30%
First military 14:08 vs 11:39
btm 30%
▲ Fast Castle Age at 19:30 — faster than 81% of analysed players on Arabia
▼ Slow Imperial Age at 46:57 — slower than 88% of analysed players on Arabia
KarasukWarrior B
Feudal Age 10:46 vs 10:18
btm 38%
Castle Age 18:10 vs 22:29
top 12%
Imperial Age 41:22 vs 39:59
btm 40%
eAPM 27 vs 31
btm 41%
First military 22:11 vs 11:39
btm 7%
▲ Fast Castle Age at 18:10 — faster than 88% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▼ First military only at 22:11 (Mangudai) — later than 93% of analysed players on Arabia
▲ Town centers almost never idle — 20s across the first 18:10
Zar D
Feudal Age 39:57 vs 10:18
btm 0%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 3 vs 31
btm 1%
First military 41:24 vs 11:39
btm 0%
▼ Slow Feudal Age at 39:57 — slower than 100% of analysed players on Arabia
▼ Low eAPM (3) — busier hands win idle time back
▼ First military only at 41:24 (Spearman) — later than 100% of analysed players on Arabia
▼ Town centers idle 25:42 of the first 30:00 — keep villagers queued
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