Migration
505145398Analyzed1v1 RM
·
23d ago on Sep 8, 2026·
54m 29s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
NeilCast
118 units ordered
Camel Archer62
Fire Galley15
Scout Cavalry11
Mangonel7
Transport Ship4
Hulk4
Trebuchet4
Battering Ram3
Cannon Galleon2
Bombard Cannon2
Scorpion2
Petard1
Camel Scout1
First military 10:45 — Transport Ship
El_Chin_Chin
82 units ordered
Elite Skirmisher34
Shotel Warrior26
Spearman6
Fire Galley4
Demolition Raft3
Battering Ram3
Skirmisher2
Archer2
Fire Ship1
Transport Ship1
First military 15:44 — Fire Galley
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
NeilCast’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+3
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
El_Chin_Chin’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3