AoeStats
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African Clearing

505400030Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 45m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Mongols · Vietnam
1913
+10
🇨🇳 Byzantines · China
1888
+11
🇨🇳 Tatars · China
1880
+11
1711
+19
🇻🇳 Bengalis · Vietnam
1888
-17
🇺🇸 Georgians · United States
1806
-14
🇫🇮 Saracens · Finland
1741
-11
🇸🇪 Aztecs · Sweden
1667
-9
Player eAPM Actions Feudal Castle Imperial Opening
56 2,544 14:26 18:46 35:05 ⛏ Fish Boom FC
50 2,259 13:04 17:40 38:07 ⛏ Fish Boom FC
48 2,166 10:52 27:24 — ⚔ Scouts into Towers
46 2,079 13:19 17:20 — ⛏ Fast Castle
45 2,060 10:53 37:37 — ⚔ Scout Rush
41 1,869 11:21 22:37 38:57 ⚔ Scout Rush
41 1,878 13:30 25:07 — ⚔ M@A into Scouts
27 1,218 13:34 17:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,070 15,964 10,335 3,840 56,209 56,968
14,850 17,705 11,220 3,650 47,425 52,999
19,695 12,462 6,585 2,480 41,222 49,407
15,340 7,757 5,545 1,180 29,822 30,600
13,270 8,248 2,795 4,290 28,603 37,494
13,830 7,810 5,840 300 27,780 28,308
10,750 9,496 3,935 2,480 26,661 27,667
8,915 4,721 350 515 14,501 14,406
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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