AoeStats
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African Clearing

504703081Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 50m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vikings · Argentina
1918
+10
1890
+11
🇨🇳 Shu · China
1811
+14
🇷🇺 Bengalis · Russia
1748
+18
🇦🇷 Berbers · Argentina
1991
-21
🇧🇪 Ethiopians · Belgium
1769
-13
🇬🇧 Khmer · United Kingdom
1712
-11
🇨🇳 Burmese · China
1639
-8
Player eAPM Actions Feudal Castle Imperial Opening
73 3,686 13:25 17:29 — ⛏ Fast Castle
67 3,374 13:01 17:16 38:53 ⛏ Fish Boom FC
64 3,227 12:42 16:14 31:21 ⛏ Fast Castle
48 2,435 13:46 19:32 33:35 ⛏ Fish Boom FC
44 2,227 11:47 15:45 41:41 ⚔ FC into Archers
44 2,215 12:06 16:33 34:07 ⛏ Fast Castle
43 2,166 11:26 21:20 36:15 ⚔ Scout Rush
41 2,078 12:50 16:53 30:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,665 22,772 27,900 5,750 88,087 92,697
33,110 27,242 18,140 4,570 83,062 86,184
42,350 17,680 13,510 5,765 79,305 84,297
30,200 20,234 12,895 3,385 66,714 67,541
23,300 14,859 18,000 300 56,459 60,357
19,875 23,640 7,790 2,550 53,855 56,940
18,725 18,000 6,200 2,860 45,785 51,512
16,445 17,441 4,480 2,300 40,666 42,505
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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