AoeStats
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African Clearing

504672973Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 45m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1894
+8
🇩🇴 Slavs · Dominican Republic
1804
+11
🇺🇸 Koreans · United States
1659
+17
🇮🇳 Turks · India
1628
+17
🇨🇳 Dravidians · China
1715
-14
🇨🇳 Japanese · China
1697
-14
🇨🇳 Mongols · China
1687
-13
🇨🇳 Inca · China
1647
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 2,315 12:39 17:04 34:15 ⛏ Fast Castle
49 2,214 13:52 17:53 — ⛏ Fish Boom FC
42 1,912 11:20 21:52 38:31 ⚔ Scout Rush
42 1,898 11:40 21:48 43:10 ⚔ Scout Rush
40 1,794 12:34 16:46 — ⛏ Fast Castle
32 1,444 14:04 17:44 32:18 ⛏ Fast Castle
31 1,400 13:37 17:09 33:00 ⛏ Fast Castle
28 1,280 14:43 18:41 41:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,875 33,667 11,635 3,320 60,497 64,134
14,750 17,857 11,770 4,400 48,777 51,602
22,935 13,323 10,120 1,780 48,158 50,318
20,320 12,527 9,175 3,225 45,247 46,062
21,900 11,088 7,190 3,030 43,208 48,532
11,325 15,135 5,115 3,435 35,010 35,814
17,370 9,028 5,265 1,185 32,848 34,006
14,040 7,353 3,120 1,165 25,678 30,015
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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