AoeStats
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Nomad

504454533Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 27m 35s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Tatars · China
1858
+12
🇻🇳 Maya · Vietnam
1858
+12
🇻🇳 Bulgarians · Vietnam
1768
+15
🇨🇳 Georgians · China
1717
+17
🇩🇪 Ethiopians · Germany
1856
-18
🇨🇿 Hindustanis · Czechia
1814
-16
🇬🇧 Mapuche · United Kingdom
1696
-12
🇪🇸 Berbers · Spain
1648
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 1,522 13:47 17:19 — ⛏ Fish Boom FC
54 1,493 14:21 18:00 — ⛏ Fish Boom FC
42 1,161 13:22 18:59 — ⚔ Fish Boom FC into Scouts
40 1,098 24:14 — — ⛏ Fish Boom
38 1,042 21:12 — — ⛏ Fish Boom
38 1,055 13:24 17:05 — ⚔ Fish Boom FC into Scouts
38 1,042 14:15 17:48 — ⛏ Fish Boom FC
36 1,002 12:51 16:34 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,370 11,577 2,800 1,050 23,797 24,543
7,170 9,400 2,005 420 18,995 18,778
8,995 6,330 1,280 200 16,805 17,936
5,150 5,419 1,845 1,090 13,504 13,483
5,300 5,439 1,515 260 12,514 12,372
5,350 3,844 945 810 10,949 11,333
3,925 3,574 50 100 7,649 9,430
3,525 3,069 50 100 6,744 7,564
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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