AoeStats
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Black Forest

504441902Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 47m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mapuche · China
1842
+10
🇹🇷 Britons · Türkiye
1767
+13
🇬🇧 Maya · United Kingdom
1674
+17
🇧🇪 Spanish · Belgium
1623
+20
🇨🇳 Saracens · China
1740
-16
1720
-16
1673
-14
🇨🇳 Bulgarians · China
1672
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 2,957 10:17 14:31 29:07 ⛏ Fast Castle
56 2,653 11:45 15:48 28:47 ⛏ Fish Boom FC
54 2,559 10:42 19:41 26:25 ⛏ Fish Boom FC
51 2,432 12:54 16:34 25:45 ⛏ Fish Boom FC
50 2,357 10:57 14:28 27:43 ⛏ Fast Castle
40 1,903 9:44 20:58 32:21 ⛏ Fish Boom FC
38 1,817 11:26 15:11 28:35 ⛏ Fast Castle
23 1,104 15:10 19:10 37:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,855 30,400 21,715 5,150 73,120 85,854
25,010 18,905 18,395 7,570 69,880 72,301
13,800 30,657 18,450 3,435 66,342 71,921
24,125 23,337 13,095 4,005 64,562 66,411
23,495 17,478 18,120 4,105 63,198 83,945
28,095 16,325 13,570 3,155 61,145 70,204
16,725 19,845 12,575 2,625 51,770 62,812
9,480 14,931 4,490 1,710 30,611 33,162
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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