AoeStats
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Arena

504418009Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 40m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Celts · Vietnam
1894
+7
🇨🇳 Mapuche · China
1832
+9
🇹🇼 Teutons · Taiwan
1622
+17
🇨🇳 Britons · China
1552
+19
🇨🇳 Magyars · China
1683
-14
🇺🇸 Mongols · United States
1665
-13
🇺🇸 Burmese · United States
1660
-13
🇻🇳 Dravidians · Vietnam
1642
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 2,062 10:57 15:26 37:09 ⛏ Fast Castle
45 1,837 10:02 14:13 30:28 ⛏ Fast Castle
42 1,704 10:43 14:32 30:08 ⛏ Fast Castle
39 1,602 11:29 15:54 32:06 ⛏ Fast Castle
38 1,539 10:41 14:26 27:50 ⛏ Fast Castle
37 1,524 10:12 13:45 28:36 ⛏ Fast Castle
28 1,149 10:13 13:56 29:33 ⛏ Fast Castle
26 1,046 10:14 14:02 27:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,210 19,210 17,085 950 61,455 64,476
22,775 22,735 11,845 3,300 60,655 66,838
19,475 19,138 12,675 3,650 54,938 63,889
23,365 18,195 7,645 3,150 52,355 56,451
16,730 14,785 10,220 3,680 45,415 57,434
17,505 14,485 8,890 1,500 42,380 45,741
15,885 15,540 7,745 1,520 40,690 46,051
6,425 8,005 8,115 410 22,955 24,417
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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