AoeStats
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MegaRandom

510630288Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 46m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
880
+13
🇺🇸 Sicilians · United States
874
+13
🇩🇪 Goths · Germany
832
+14
🇺🇸 Maya · United States
738
+18
🇨🇴 Franks · Colombia
855
-17
🇨🇷 Gurjaras · Costa Rica
852
-17
🇲🇽 Mongols · Mexico
798
-14
🇨🇴 Bulgarians · Colombia
688
-10
Player eAPM Actions Feudal Castle Imperial Opening
45 2,091 10:50 20:47 34:51 ⛏ Fast Castle
31 1,460 13:18 20:43 35:23 ⛏ Fast Castle
25 1,150 11:21 20:46 40:46 ⚔ Archer Rush
23 1,079 11:56 27:40 — ⚔ Drush
19 893 12:55 20:15 37:40 ⚔ FC into Scouts
16 749 15:11 19:42 33:59 ⛏ Fast Castle
14 652 13:28 26:45 41:54
13 609 11:31 20:35 36:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,295 13,140 8,640 3,665 44,740 48,417
16,720 14,823 8,315 3,175 43,033 60,213
17,975 11,610 9,615 2,045 41,245 46,271
21,345 9,968 8,765 850 40,928 42,035
15,430 12,125 4,785 2,800 35,140 49,516
13,930 7,802 3,760 1,500 26,992 30,234
9,180 9,432 5,520 2,350 26,482 27,195
11,280 6,423 3,715 1,000 22,418 25,039
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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