AoeStats
← MoncusJBAJ

Black Forest

510198922Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 54m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Romans · United States
743
+13
🇨🇦 Spanish · Canada
714
+14
🇨🇦 Bohemians · Canada
710
+14
🇲🇽 Britons · Mexico
687
+15
🇦🇷 Huns · Argentina
751
-17
🇧🇴 Bohemians · Bolivia
729
-16
🇨🇱 Georgians · Chile
699
-15
🇫🇷 Byzantines · France
520
-8
Player eAPM Actions Feudal Castle Imperial Opening
23 1,282 14:14 22:23 40:40 ⛏ Fast Castle
23 1,267 12:55 18:17 38:11 ⛏ Fast Castle
20 1,114 13:25 21:32 33:32 ⛏ Fast Castle
15 821 11:24 15:30 29:49 ⛏ Fast Castle
14 758 14:04 20:57 34:00 ⛏ Fast Castle
12 648 14:57 22:19 31:50 ⛏ Fast Castle
10 558 12:39 23:21 40:34 ⛏ Fast Castle
9 504 13:18 27:41 46:19 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
36,400 20,260 12,295 1,970 70,925 89,149
18,850 21,855 14,525 3,450 58,680 84,036
18,765 16,855 15,105 3,800 54,525 81,088
21,140 20,824 10,990 1,500 54,454 73,500
20,895 13,913 13,605 3,155 51,568 61,962
17,100 15,185 8,130 1,875 42,290 52,503
17,585 7,297 7,105 2,350 34,337 41,968
9,330 8,245 3,685 285 21,545 28,708
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.