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Coastal Forest

510290502Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 26m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Spanish · India
1311
+10
🇦🇷 Britons · Argentina
1161
+15
🇨🇳 Vikings · China
1144
+16
🇮🇳 Khmer · India
1126
+17
🇦🇺 Vietnamese · Australia
1214
-17
🇹🇼 Persians · Taiwan
1172
-15
🇨🇳 Franks · China
1114
-13
🇨🇳 Burgundians · China
1108
-13
Compared against 8,850 analysed team-game players on Coastal Forest.
Defenestrator C
Feudal Age 12:02 vs 10:45
btm 18%
Castle Age 19:31 vs 20:49
top 40%
Imperial Age — vs 37:44
btm 0%
eAPM 20 vs 34
btm 19%
First military 14:11 vs 12:35
btm 38%
▼ Slow Feudal Age at 12:02 — slower than 82% of analysed players on Coastal Forest
▼ Low eAPM (20) — busier hands win idle time back
OAO C
Feudal Age 12:35 vs 10:45
btm 11%
Castle Age 16:21 vs 20:49
top 18%
Imperial Age — vs 37:44
btm 0%
eAPM 28 vs 34
btm 36%
▼ Slow Feudal Age at 12:35 — slower than 89% of analysed players on Coastal Forest
▲ Fast Castle Age at 16:21 — faster than 82% of analysed players on Coastal Forest
▼ Loom after the Feudal click (11:26) — usually safest before it
▲ Town centers almost never idle — 36s across the first 16:21
番茄没有酒 B
Feudal Age 11:29 vs 10:45
btm 29%
Castle Age 16:04 vs 20:49
top 16%
Imperial Age — vs 37:44
btm 0%
eAPM 28 vs 34
btm 36%
First military 24:01 vs 12:35
btm 7%
▲ Fast Castle Age at 16:04 — faster than 84% of analysed players on Coastal Forest
▼ First military only at 24:01 (Coustillier) — later than 93% of analysed players on Coastal Forest
▲ Town centers almost never idle — 3s across the first 16:04
拉拉车 B
Feudal Age 10:19 vs 10:45
top 39%
Castle Age 15:49 vs 20:49
top 13%
Imperial Age — vs 37:44
btm 0%
eAPM 13 vs 34
btm 6%
▲ Fast Castle Age at 15:49 — faster than 87% of analysed players on Coastal Forest
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 20s across the first 15:49
凯里小风风 C
Feudal Age 11:31 vs 10:45
btm 28%
Castle Age 18:17 vs 20:49
top 32%
Imperial Age — vs 37:44
btm 0%
eAPM 29 vs 34
btm 37%
First military 18:20 vs 12:35
btm 18%
diavolomagro B
Feudal Age 8:52 vs 10:45
top 5%
Castle Age 25:22 vs 20:49
btm 14%
Imperial Age — vs 37:44
btm 0%
eAPM 26 vs 34
btm 31%
First military 9:59 vs 12:35
top 12%
▲ Fast Feudal Age at 8:52 — faster than 95% of analysed players on Coastal Forest
▼ Slow Castle Age at 25:22 — slower than 86% of analysed players on Coastal Forest
▲ Early military at 9:59 (Spearman) — earlier than 88% of analysed players on Coastal Forest
▲ Town centers almost never idle — 32s across the first 25:22
dipsh*t A
Feudal Age 10:18 vs 10:45
top 38%
Castle Age 14:58 vs 20:49
top 5%
Imperial Age — vs 37:44
btm 0%
eAPM 27 vs 34
btm 34%
First military 14:59 vs 12:35
btm 33%
▲ Fast Castle Age at 14:58 — faster than 95% of analysed players on Coastal Forest
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 14:58
Broken Angel S
Feudal Age 10:18 vs 10:45
top 38%
Castle Age 13:53 vs 20:49
top 0%
Imperial Age — vs 37:44
btm 0%
eAPM 67 vs 34
top 5%
First military 15:23 vs 12:35
btm 31%
▲ Fast Castle Age at 13:53 — faster than 100% of analysed players on Coastal Forest
▲ High eAPM (67) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 13:53
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