AoeStats
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Arena

510283428Analyzed
4v4 RM · 5h ago on Sep 30, 2026· 66m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Bohemians · Poland
1210
+10
🇹🇼 Persians · Taiwan
1176
+11
🇹🇼 Poles · Taiwan
1154
+12
🇨🇳 Dravidians · China
996
+19
🇨🇳 Franks · China
1096
-14
🇷🇴 Malians · Romania
1087
-14
1051
-12
🇪🇸 Britons · Spain
1043
-12
Player eAPM Actions Feudal Castle Imperial Opening
39 2,590 10:52 15:11 33:27 ⛏ Fast Castle
34 2,260 10:46 15:11 30:36 ⛏ Fast Castle
28 1,840 10:03 15:58 36:22 ⛏ Fast Castle
26 1,744 9:09 22:18 34:43 ⚔ Tower Rush
24 1,601 11:24 15:05 35:52 ⛏ Fast Castle
24 1,590 11:10 16:41 32:30 ⛏ Fast Castle
22 1,485 9:57 15:10 28:08 ⛏ Fast Castle
20 1,295 10:35 14:54 28:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,785 48,995 8,235 2,550 100,565 100,830
37,600 39,525 17,150 2,900 97,175 108,803
35,105 21,780 23,415 3,645 83,945 96,043
38,690 23,130 12,905 4,020 78,745 84,552
40,970 13,470 19,550 3,745 77,735 92,453
29,125 21,030 9,520 1,915 61,590 68,077
20,360 15,465 13,650 2,800 52,275 61,469
10,675 11,863 9,970 2,930 35,438 42,295
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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