MegaRandom
510413369Analyzed4v4 RM
·
1d ago on Sep 30, 2026·
63m 41s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 151,872 analysed team-game players on MegaRandom.
MarkedMantis233
D
Feudal Age
19:23
vs 11:14
btm 1%
Castle Age
33:58
vs 20:18
btm 1%
Imperial Age
56:58
vs 37:20
btm 1%
eAPM
7
vs 28
btm 3%
First military
28:11
vs 14:33
btm 4%
▼
Slow Feudal Age at 19:23 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 33:58 — slower than 99% of analysed players on MegaRandom
▼
Slow Imperial Age at 56:58 — slower than 99% of analysed players on MegaRandom
▼
Low eAPM (7) — busier hands win idle time back
▼
First military only at 28:11 (Militia) — later than 96% of analysed players on MegaRandom
▼
Town centers idle 17:03 of the first 33:58 — keep villagers queued
epic porc epic
D
Feudal Age
13:35
vs 11:14
btm 12%
Castle Age
24:13
vs 20:18
btm 18%
Imperial Age
42:15
vs 37:20
btm 20%
eAPM
12
vs 28
btm 9%
First military
19:51
vs 14:33
btm 21%
▼
Slow Feudal Age at 13:35 — slower than 88% of analysed players on MegaRandom
▼
Slow Castle Age at 24:13 — slower than 82% of analysed players on MegaRandom
▼
Slow Imperial Age at 42:15 — slower than 80% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (42:32) — usually safest before it
▲
Town centers almost never idle — 38s across the first 24:13
Manwe
D
Feudal Age
14:40
vs 11:14
btm 6%
Castle Age
23:54
vs 20:18
btm 20%
Imperial Age
33:21
vs 37:20
top 20%
eAPM
12
vs 28
btm 9%
First military
15:45
vs 14:33
btm 42%
▼
Slow Feudal Age at 14:40 — slower than 94% of analysed players on MegaRandom
▼
Slow Castle Age at 23:54 — slower than 80% of analysed players on MegaRandom
▲
Fast Imperial Age at 33:21 — faster than 80% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 5:44 of the first 23:54 — keep villagers queued
not.matiasz
C
Feudal Age
10:23
vs 11:14
top 29%
Castle Age
29:57
vs 20:18
btm 3%
Imperial Age
50:01
vs 37:20
btm 4%
eAPM
26
vs 28
btm 45%
First military
10:39
vs 14:33
top 16%
▲
Fast Feudal Age at 10:23 — faster than 71% of analysed players on MegaRandom
▼
Slow Castle Age at 29:57 — slower than 97% of analysed players on MegaRandom
▼
Slow Imperial Age at 50:01 — slower than 96% of analysed players on MegaRandom
▲
Early military at 10:39 (Militia) — earlier than 84% of analysed players on MegaRandom
▼
Town centers idle 10:57 of the first 29:57 — keep villagers queued
Badacidreflux
B
Feudal Age
10:46
vs 11:14
top 38%
Castle Age
20:34
vs 20:18
btm 48%
Imperial Age
34:30
vs 37:20
top 28%
eAPM
21
vs 28
btm 31%
First military
12:40
vs 14:33
top 36%
▲
Fast Imperial Age at 34:30 — faster than 72% of analysed players on MegaRandom
Starman
A
Feudal Age
11:02
vs 11:14
top 45%
Castle Age
18:03
vs 20:18
top 30%
Imperial Age
25:49
vs 37:20
top 1%
eAPM
19
vs 28
btm 27%
First military
13:01
vs 14:33
top 39%
▲
Fast Castle Age at 18:03 — faster than 70% of analysed players on MegaRandom
▲
Fast Imperial Age at 25:49 — faster than 99% of analysed players on MegaRandom
▼
Town centers idle 3:13 of the first 18:03 — keep villagers queued
Reblieble
B
Feudal Age
11:05
vs 11:14
top 46%
Castle Age
21:32
vs 20:18
btm 39%
Imperial Age
35:47
vs 37:20
top 38%
eAPM
18
vs 28
btm 25%
First military
32:57
vs 14:33
btm 1%
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 32:57 (Monk) — later than 99% of analysed players on MegaRandom
▲
Town centers almost never idle — 7s across the first 21:32
Kassiber
D
Feudal Age
14:07
vs 11:14
btm 9%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
8
vs 28
btm 4%
▼
Slow Feudal Age at 14:07 — slower than 91% of analysed players on MegaRandom
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:20 of the first 30:00 — keep villagers queued