AoeStats
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Arabia

504216517Analyzed
4v4 RM · 26d ago on Sep 4, 2026· 69m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1231
+15
🇨🇳 Ethiopians · China
1228
+15
🇨🇳 Persians · China
1195
+17
🇨🇳 Franks · China
1184
+18
🇨🇳 Ethiopians · China
1254
-18
🇨🇳 Ethiopians · China
1238
-17
🇬🇷 Franks · Greece
1192
-15
🇮🇩 Persians · Indonesia
1185
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 3,348 9:08 24:00 35:51 ⚔ Archer Rush
44 3,089 10:36 24:31 41:44 ⚔ Scout Rush
41 2,882 9:10 38:04 54:15 ⚔ Archers into Skirms
31 2,158 9:25 26:15 41:10 ⚔ Scout Rush
30 2,076 9:31 22:20 37:35 ⚔ Archer Rush
29 2,051 10:15 22:41 37:03 ⚔ Scout Rush
17 1,174 10:12 17:40 50:38 ⛏ Fast Castle
11 800 9:36 23:09 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
49,760 15,502 28,320 3,500 97,082 108,183
41,175 23,069 20,190 5,640 90,074 92,919
23,480 26,711 24,005 4,625 78,821 95,454
23,140 20,981 18,920 1,645 64,686 76,848
29,900 15,000 12,760 2,250 59,910 65,075
21,445 18,627 12,245 3,000 55,317 62,533
9,210 7,039 3,735 3,150 23,134 24,133
4,460 4,200 1,805 100 10,565 12,150
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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