AoeStats
← Fenrir

Lombardia

510233003Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 43m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Hindustanis · India
1937
+10
🇺🇸 Goths · United States
1810
+15
🇺🇸 Huns · United States
1807
+15
🇮🇳 Teutons · India
1716
+18
🇲🇽 Wu · Mexico
1879
-18
🇦🇷 Inca · Argentina
1823
-16
🇦🇷 Maya · Argentina
1727
-12
🇦🇷 Chinese · Argentina
1725
-12
Player eAPM Actions Feudal Castle Imperial Opening
81 3,512 8:47 22:13 38:15 ⚔ Scout Rush
59 2,567 10:29 14:05 28:38 ⛏ Fast Castle
51 2,200 8:34 22:47 39:33 ⚔ Scouts into Archers
46 2,009 8:58 20:47 38:11 ⚔ Scout Rush
46 1,980 9:11 21:12 42:32 ⚔ Archer Rush
44 1,909 10:30 15:05 37:56 ⚔ Champis FC
43 1,849 8:12 33:50 — ⚔ Scout Rush
42 1,823 11:05 16:18 35:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,890 15,984 11,210 2,850 60,934 65,185
20,210 12,769 10,920 1,440 45,339 55,481
20,430 12,493 8,770 925 42,618 47,179
21,320 9,604 7,320 3,495 41,739 44,155
13,770 15,190 10,475 1,215 40,650 45,351
17,650 11,212 7,195 400 36,457 45,931
11,930 13,640 5,980 1,385 32,935 41,614
12,100 10,060 300 1,595 24,055 25,865
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.