MegaRandom
504066585Analyzed1v1 RM
·
27d ago on Sep 3, 2026·
94m 37s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Sir.Leberwurst
787 units ordered
Militia350
Halberdier180
Elite Skirmisher115
Light Cavalry60
Pikeman36
Heavy Cavalry Archer17
Konnik10
Trebuchet6
Cavalry Archer5
Siege Ram5
Spearman1
Monk1
Mangonel1
First military 10:12 — Militia
uina99
787 units ordered
Elite Skirmisher339
Scout Cavalry196
Teutonic Knight137
Halberdier33
Pikeman27
Trebuchet19
Cavalier13
Knight9
Man-at-Arms6
Spearman4
Monk2
Paladin2
First military 12:12 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Sir.Leberwurst’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
uina99’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1